![]() ![]() This gives us knowledge of how the structure of a call should look in 112 Operator: Operator -> Caller -> Operator -> Caller, like in screen below.Ĭall always must start from the Operator node with ID set to 1, in most cases in the game, it's text is "112, what's your emergency?". In 112 Operator, a call is a dialog between a 112 Operator (actually the player) and a caller who calls the 112 service. Now that we know how the interface for creating call structure looks, let's talk more about how we should use it. Sometimes we want to move or delete many nodes at the same time, for that we need to create a select box by holding Ctrl button and moving the mouse cursor
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